![]() ![]() This is a vast undertaking as there is a huge amount of high-quality maps. I recently switched to using my time spent on testing the latest build to explore, test, and ensure that most single scenario maps that you can find on play without error. So I have to go strategically about what tasks to tackle next. To give you an idea, there are roughly 1,000 tasks on my desk, of which usually only the top 20 compete for being implemented next. I would like to enhance the random map generator further so that it can import and use HotA templates directly.īut time is always scarce. You may notice that HotA's templates have more detailed, refined extra parameters. ![]() You will still get a high-quality map now. If you don't select a custom template in the random map generator, the game will choose one for you randomly. These are located in the EE_options.pak in the RMG folder and follow simple patterns. If you miss a specific template from HotA because it hasn't been converted yet, you can also create new templates. You find a description of the map layout of popular templates like Jebus or Diamond there. HotA has an introduction to their map templates here. With build v3138 comes a revamped random map generator that uses HotA style map templates. The random map generator that shipped with the original game is servicable, but the maps it generates are kind of uninspired, in the sense that they lack a clear structure. This is where the random map generator comes in. Sometimes these tell their own stories, sometimes these offer unique strategic challenges.īut sometimes you simply want to dive in and play a typical game of Heroes of Might & Magic, collect treasures, fight interesting battles and conquer the opposition. But there are also a large number of outstanding scenarios that come with a single map to play. Heroes V offers you campaigns to play through that provide you with a continuing story. For a strategy game like Heroes V content is king. ![]()
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